I'm a Toronto-based composer and audio producer with over 9 years of experience creating original music for games, theatre, audio dramas, and film. My work spans more than 20 independent projects, from game soundtracks to original audio dramas.
I specialize in narrative-driven composition — blending classical foundations with modern production. With a background in classical piano and musical theatre, I take projects from idea to finished mix: composing, orchestrating, recording, and mixing independently.
Disciplines
Testimonials
“Working with Rafael was always great thanks to his professionalism and good humor. We were consistently surprised by how quickly he created outstanding songs — he translated our game's concept and atmosphere with precision and technical quality, with no need for reworks.”
— Felipe Todeschini, Lead Game Designer, Rogue Snail (LinkedIn ↗)
“I have had the pleasure of working with Rafael for approximately eight years. While our projects have varied over time, his commitment to maintaining the highest standards has remained constant. He is an exceptional musician with a remarkable ability to adapt and learn new tools. I look forward to the opportunity to collaborate with him again in the future.”
— Ramon Amorim, Software Engineer, Rogue Snail (LinkedIn ↗)
Selected Work
Themes and instrumentals composed for audio drama, games, and narrative-based storytelling.
How I Work
We talk through your project — goals, references, and constraints.
You get a clear scope, price, and delivery date before anything starts.
I write and produce the music, then refine it based on your feedback.
Mixed, mastered files — ready to use in your project.
Typical timeline: [X weeks, depending on scope]. Revisions included: [typical number of rounds].
Get in Touch
Looking for a composer for your next project? I'd love to hear about it. Send me a brief description of what you're working on and let's see if we're a good fit.